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Platform guide

All Mario Game Boy games

By Lenn Hodes · founder — every cartridge tested by hand

Thirteen Mario cartridges came out for the Game Boy and Game Boy Color in Europe between 1990 and 2001 — three platformers, four puzzle games, three Game & Watch collections, two sports RPGs and a Super Mario Bros. remake. Nine of them save to a battery that is now decades old, four of them have nothing to save, and three run only on a Game Boy Color or later. All of that is in the table.

The short answer

Buy Super Mario Land 2: 6 Golden Coins first — the one full Super Mario on the Game Boy — then Wario Land: Super Mario Land 3. On a Game Boy Color, add Super Mario Bros. Deluxe. Three European dates differ from the American ones: Super Mario Land 2 (1993 here), Yoshi’s Cookie (1994) and Mario Tennis (2001).

Every Mario Game Boy cartridge, in release order

GameYear (EU)Runs onSave
Super Mario Land1990Game Boynone
Dr. Mario1991Game Boynone
Mario & Yoshi1992Game Boynone
Super Mario Land 2: 6 Golden Coins1993Game Boybattery
Wario Land: Super Mario Land 31994Game Boybattery
Yoshi’s Cookie1994Game Boynone
Mario’s Picross1995Game Boybattery
Game & Watch Gallery1997Game Boybattery
Game & Watch Gallery 21998GB + GBCbattery
Mario Golf1999Game Boy Colorbattery
Super Mario Bros. Deluxe1999Game Boy Colorbattery
Game & Watch Gallery 32000GB + GBCbattery
Mario Tennis2001Game Boy Colorbattery

Game by game — the buying notes

Super Mario Land (1990)

The Game Boy launch Mario, made by the Game & Watch team rather than Miyamoto’s, which is why it feels slightly off — small sprites, a submarine level, a princess called Daisy. Four short worlds, no save, finished in half an hour. Historically essential and still fun; a cartridge with a clean label is easy to find.

Dr. Mario (1991)

The pill-dropping puzzle game, on the console it suits best. Two players with a link cable and two cartridges. No save and no battery, so there is nothing on this cartridge that can fail with age — a good one to buy without worrying.

Mario & Yoshi (1992)

Yoshi in America and Japan, Mario & Yoshi on the European box. Mario shuffles trays under falling enemies and eggshells to hatch Yoshis. A simple falling-block game, cheap, and one of the few Mario cartridges on which Mario barely appears.

Super Mario Land 2: 6 Golden Coins (1993)

The real Game Boy Mario: big sprites, an overworld map, six zones you can tackle in any order, and the first appearance of Wario. Europe got it in January 1993, two months after America. Saves to battery-backed memory — a thirty-year-old coin cell — so ask whether it still holds a save. The best game on this list.

Wario Land: Super Mario Land 3 (1994)

Wario’s first starring role, still under the Super Mario Land name. Slower and heavier than Mario, built around finding treasure rather than reaching the flag. Battery save. The cartridge that turned Wario from a villain into a series.

Yoshi’s Cookie (1994)

A match-the-rows puzzle game with cookies; the Game Boy version reached Europe in April 1994, a year after America. No save. Cheaper than the NES and SNES versions and the easiest way to own it.

Mario’s Picross (1995)

Nonogram puzzles — fill the grid from the numbers — with Mario as an archaeologist. Sold poorly in 1995 and became a cult cartridge; the whole Picross series grew from it. Saves your progress to battery. A superb train game.

Game & Watch Gallery (1997)

Four Game & Watch handhelds from the early eighties, each in the original form and a Modern version starring Mario and friends. Europe got it in August 1997. Battery save for high scores and unlocks. Mario headlines the Modern games, which is why the series counts as Mario here.

Game & Watch Gallery 2 (1998)

Six more Game & Watch games, in a dual-mode cartridge that runs in colour on a Game Boy Color and in mono on an older Game Boy. Europe’s release was November 1998. Battery save.

Mario Golf (1999)

Camelot’s golf RPG: you play a golfer who levels up, with Mario characters as the pros to beat, and the cartridge links to the N64 game via the Transfer Pak. Game Boy Color only — a clear cartridge that will not run on an original Game Boy. Battery save.

Super Mario Bros. Deluxe (1999)

The NES original plus The Lost Levels, a challenge mode, Boo races and a photo album, on a cartridge that fits in a pocket. Game Boy Color only. The screen crops the view, so it is harder than the NES game, and it saves to battery. Common and cheap.

Game & Watch Gallery 3 (2000)

Five more Game & Watch games with six classics to unlock. Made for the Game Boy Color but, like Gallery 2, a dual-mode cartridge that also runs in mono on an original Game Boy. Europe had it in March 2000. The last of the three Galleries on this hardware; a fourth came to the Game Boy Advance.

Mario Tennis (2001)

Camelot again: a tennis academy RPG where you train up from junior to the Mario characters, with a Transfer Pak link to the N64 game. Game Boy Color only; Europe got it in February 2001, the last Mario game for the Game Boy line. Battery save. Better than it has any right to be.

The battery question

A Game Boy cartridge that saves does so in memory kept alive by a coin cell soldered to the board. Those cells were rated for about ten years and most are past thirty. When one dies the game still plays — you just lose every save the moment you switch off, which on Super Mario Land 2 or Mario Golf is the whole game. The cell can be replaced by anyone handy with a soldering iron, and we test the save on every cartridge that has one and say in the listing what we found.

Four cartridges on this list never had a battery to begin with — Super Mario Land, Dr. Mario, Mario & Yoshi and Yoshi’s Cookie — so there is nothing in them that can fail with age. The Zelda Game Boy list has the same problem in a sharper form: there, every cartridge saves.

Or buy one that has already been checked

Every Game Boy cartridge we sell is opened, checked against the board code and play-tested on real hardware, with the save battery tested where there is one. We have been doing this since 2019, with 1400+ verified reviews at 5.0★, and we ship tracked to all 27 EU countries.

Browse tested Game Boy games

Questions we get asked

How many Mario games are there on the Game Boy?

Thirteen cartridges in Europe across the Game Boy and Game Boy Color, from Super Mario Land in 1990 to Mario Tennis in 2001 — the two Super Mario Lands, Wario Land: Super Mario Land 3, Dr. Mario, Mario & Yoshi, Yoshi’s Cookie, Mario’s Picross, the three Game & Watch Galleries, Super Mario Bros. Deluxe, Mario Golf and Mario Tennis. Donkey Kong (1994) stars Mario too but belongs to the Donkey Kong list; Wario Land II and 3 are Wario games.

Which Mario Game Boy game should I buy first?

Super Mario Land 2: 6 Golden Coins — the only one that plays like a full Super Mario game. Then Wario Land if you liked it, Super Mario Bros. Deluxe if you have a Game Boy Color, and Mario’s Picross for something slower. Super Mario Land is worth owning for what it is, but it is a launch game and short.

Which Mario Game Boy games have a save battery?

Nine of the thirteen: Super Mario Land 2, Wario Land, Mario’s Picross, the three Game & Watch Galleries, Super Mario Bros. Deluxe, Mario Golf and Mario Tennis all save to battery-backed memory, and those coin cells are now 25 to 35 years old. Super Mario Land, Dr. Mario, Mario & Yoshi and Yoshi’s Cookie have no save at all, so nothing in them can go flat. We test the save on every cartridge that has one and say so in the listing.

Do Game Boy Mario games work on a Game Boy Color, Advance or DS?

The grey Game Boy cartridges play on every Game Boy, the Game Boy Color, the Game Boy Advance and the GBA SP — but not on a Game Boy Micro or any DS. The three Game Boy Color-only cartridges (Mario Golf, Mario Tennis, Super Mario Bros. Deluxe) need a Game Boy Color or a Game Boy Advance; on an original Game Boy they show a warning screen. Game & Watch Gallery 2 and 3 are dual-mode cartridges that run on both, in colour on a Color and in mono on the original.

Are Game Boy cartridges region-locked?

No. A European Game Boy cartridge plays on an American or Japanese Game Boy and the other way round. The differences are the box, the manual and, for one title, the name: Yoshi is Mario & Yoshi in Europe. We sell the European versions unless a listing says otherwise.

How do I spot a fake Mario Game Boy cartridge?

Fakes are rarer than on the Game Boy Advance but exist for Super Mario Land 2 and Wario Land. Look for the Nintendo logo moulded into the plastic, a label printed rather than stickered on, a Nintendo-branded board through the back, and a game code on the label that matches the one printed on the board. We open and check every cartridge before it goes on sale.

Do you ship Game Boy games across the EU?

Yes — tracked shipping from the Netherlands to all 27 EU countries, no customs charges inside the EU, and 30 days to return an order. Your country’s exact rate appears at checkout before you pay.

One console up: all Mario GBA games, two up: all Mario DS gamesor the whole series in order. Same cartridge slot, different franchise: all Pokémon Game Boy games, all Zelda Game Boy games and all Donkey Kong Game Boy games.

Dutch reader? Game Boy-games — het hele aanbod in het Nederlands.